Shinobi: Art of Vengeance

Sculpting and production.

Working from official key art, character breakdowns, and in-game sprites—the goal was to capture Joe Musashi surfing through the waves. Using the water and cloth blowing in the wind to convey a real sense of motion and dynamism.

I was responsible for the sculpt, production prep, color callouts, and material selection. As well as quality control through it’s production.

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Mortal Kombat Legacy Kollection

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Wasteland 3